Bunkspeed SHOT™ is simply accurate, with no settings for quality at all. SHOT™ enables you to import 3D data, apply accurate materials and lighting, and create stunning images in minutes instead of hours. What is Bunkspeed SHOT?Bunkspeed SHOT™ is the gateway from 3D models to extremely easy and fast images. In a simple and elegant workflow popularized by Bunkspeed’s HyperShot introduced in 2007, SHOT enables digital designers to bring their creations to realistic life, in minutes instead of hours. Always envisioned as an intuitive “virtual digital camera”, SHOT symbolizes the benchmark for design visualization. By tightly combining intuitive and interactive workflow, with the reality matching accuracy of Nvidia iray® materials and lighting, creative users in any field, can intuitively produce the highest quality image output without the steep learning curves of other rendering solutions. Who is Bunkspeed SHOT for?
Why do I need Bunkspeed SHOT?Bunkspeed SHOT™ enables you to import 3D data, apply accurate materials and lighting, and create stunning images in minutes, not hours. You can confidently know that you can have a rendering done fast and at expected quality. SHOT is not like any other typical or standard rendering software with hundreds of sliders for endless tweaking. Bunkspeed SHOT™ is simply accurate, with no settings for quality, at all. It's real, physically correct lighting from the HDRI (high dynamic range image). It's simple, fast, and accurate, enabling stunning results on the first try. The results are stunningly photo-realistic images that can be used for marketing, creative business communication, and design reviews in markets such as design schools, industrial engineering and consumer product design. If you need the easiest and most affordable way to create product comparisons, marketing imagery, design review imagery and even live reviews, there is no better tool. Realtime Raytracing Reatures NVIDIA iray 2 Interactive WYSIWYG raytracing Automatic "Blending" between peformance (raster) and quality (raytrace) Real time ray brush HDRI lighting Global illumination Ambient occlusion Final gathering Environment shadow casting Self and inter-object shadow casting Environment reflections Radiosity Refraction Caustics Environment based self/inter-object light bouncing Photon Emitters Ground reflection roughness Realtime Raytracing Reatures
True Physics-Based Materials
Lighting
Scene Preparation
Camera Optics Features
Rendering Features
Productivity
Supported 3D Data Formats and Applications
Windows 7 / Vista
What's in the Box
Hardware Requirements
Operating System: Windows 7 64bit, Vista 64bit
CPU Minimum: Dual-Core PC w/ Intel Pentium or AMD Processor
CPU Recommended: Quad-Core CPU or higher
Memory Minimum: 4 GB of RAM
Memory Recommended: 6 GB of RAM (for larger objects)
Disk Space: 1GB or more (for application and assets)
Graphics Card: NVIDIA CUDA Enabled with 120+ CUDA cores, 1+ GB Graphics Memory
Monitor: 1,280 by 1,024 or higher
Internet Connection: for download and activation
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